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Devlog
Devlog 4: Graphics and Stuff:
May 09, 2026
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Abstract Lapse
OK, so that whole rant about how difficult sprite creation would be that I made last weak? Yeah, ignore all of that, once I figured some stuff out, it was surprisingly easy. This is going to be a rath...
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Devlog 3: Interactions
May 01, 2026
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Abstract Lapse
Alright, so while I didn't do the entirety of the "interactions" in this game. That'd probably take next week as well. And I haven't done much sprite work either, but to be fair I absolutely despise s...
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Devlog 2: Basic Movement:
April 25, 2026
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1
Wizard Wars is a game that's entire gimmick revolves around movement. Moving your spells after you shoot them is the "main" thing, but it'd be a rather boring game if you couldn't move yourself as wel...
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Devlog 1: Game Concept Document:
April 16, 2026
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Abstract Lapse
#Devlog
Wizard Wars: Concept Statement: “Wizard wars is a casual 1v1 top-down arena game where you play as Wizards who can move your spells after you shoot them, leading to tactical gameplay with interactab...
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